Best Computer Hardware Design Books of 2025

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Computer hardware design books are essential for anyone looking to understand the intricacies of computer hardware. These books provide in-depth knowledge on the design and development of computer hardware, including processors, motherboards, memory, storage, and more. They are a valuable resource for computer engineers, designers, and enthusiasts who want to learn more about the technology that powers modern computing. With detailed diagrams, illustrations, and explanations, these books offer a comprehensive look at the inner workings of computer hardware. Whether you're a beginner or an experienced professional, computer hardware design books are an invaluable resource for anyone interested in understanding the technology behind modern computing.
At a Glance: Our Top Picks
Top 10 Computer Hardware Design Books
Swipe to Unlock: The Primer on Technology and Business Strategy (Fast Forward Your Product Career: The Two Books Required to Land Any PM Job)
Swipe to Unlock: The Primer on Technology and Business Strategy is a comprehensive guide on the must-know concepts of technology and business strategy written by 3 Product Managers from Google, Facebook, and Microsoft. This book is a must-read for anyone pursuing product management, design, marketing, consulting, or business strategy roles in the tech industry. The authors answer real-world questions and decode tech's biggest buzzwords, giving readers a peek under the hood of the technology they use every day. The book has been updated in 2020 to cover the latest developments in the world of tech, making it the go-to source for anyone looking to gain a competitive edge in their career.
Patterns of Enterprise Application Architecture
The book "Patterns of Enterprise Application Architecture" is a must-read for those who develop enterprise applications. Written by Martin Fowler, a renowned software engineering expert, this book provides an in-depth analysis of the complex aspects of enterprise architecture. It presents proven solutions to recurring problems in enterprise architecture and enables readers to make the right choices when faced with a difficult design decision. This book is unique because it distills over forty recurring solutions into patterns, making it an indispensable handbook of solutions. Overall, this book is a valuable resource for enterprise developers who want to build powerful applications that are easily implemented.
Computer Architecture: A Quantitative Approach (The Morgan Kaufmann Series in Computer Architecture and Design)
Computer Architecture: A Quantitative Approach is a classic textbook that has been a must-read for computer design practitioners, instructors, and students for over two decades. The latest edition, authored by Hennessy and Patterson, winners of the 2017 ACM A.M. Turing Award, is updated with the latest developments in processor and system architecture, including examples from the RISC V instruction set architecture. The book includes a new chapter on domain-specific architectures and an updated chapter on warehouse-scale computing. This book is an excellent resource for demystifying computer architecture, and the new edition continues the tradition of focusing on the most exciting computing innovations.
Teach Yourself VISUALLY MacBook Pro & MacBook Air (Teach Yourself VISUALLY (Tech))
Teach Yourself VISUALLY: MacBook Pro & MacBook Air is an easy-to-follow guide that helps users to get up and running quickly with their new MacBook Pro or MacBook Air. The author, Guy Hart-Davis, uses a graphics-driven approach to explain each step of instruction, making it easy for readers to follow along. The book covers file management, email, messaging, and much more, using clear pictures and simple instructions. Whether you're new to computers or transitioning from an older Mac or PC, this book will give you a flying start. Overall, Teach Yourself VISUALLY: MacBook Pro & MacBook Air is an excellent resource for anyone who wants to master their MacBook quickly and easily.
Modern Computer Architecture and Organization: Learn x86, ARM, and RISC-V architectures and the design of smartphones, PCs, and cloud servers, 2nd Edition
The "Modern Computer Architecture and Organization" book is a practical guide that provides a comprehensive understanding of digital device architectures, including x86, ARM, and RISC-V processors, iPhones, and high-performance gaming PCs. The book covers the fundamentals of computer systems, including transistors, logic gates, sequential logic, and instruction pipelines. The author also explains the design principles underlying the domains of cybersecurity, blockchain, and bitcoin mining, and self-driving vehicles. By the end of the book, readers will have a thorough understanding of modern processors and computer architecture. Overall, this book is an excellent resource for software developers, systems designers, and computer architecture students who want to learn about digital device architectures.
Computer Organization and Design RISC-V Edition: The Hardware Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)
Computer Organization and Design RISC-V Edition: The Hardware Software Interface is an award-winning textbook that continues to present the most comprehensive and readable introduction to computer science. With the RISC-V open source instruction set architecture, readers can learn about the first open source architecture designed for use in modern computing environments. The online companion website offers advanced content, appendices, glossary, references, links to software tools, and more. Written by David Patterson, a widely acclaimed computer science professor, this book is a must-read for anyone interested in computer hardware design. Overall, it is a well-written and informative guide that provides a great introduction to the topic.
Neural Networks and Deep Learning: A Textbook
This textbook, titled "Neural Networks and Deep Learning," is an essential guide for anyone interested in understanding the theory and algorithms behind deep learning. The book covers both classical and modern models, including the basics of neural networks, fundamentals of neural networks, and advanced topics in neural networks. The author provides a detailed discussion of training and regularization, recurrent neural networks, convolutional neural networks, and several other advanced topics. The book also covers different applications, including recommender systems, machine translation, and image classification. Overall, this book is an excellent resource for practitioners and students who want to gain a deeper understanding of neural architectures and their design concepts.
Kill It with Fire: Manage Aging Computer Systems (and Future Proof Modern Ones)
Kill It with Fire by Marianne Bellotti is an informative and engaging book that offers a modernization framework for both ancient and brand-new computer systems. Bellotti draws from her experience in restoring some of the world's oldest and messiest computer networks to operational excellence, providing practical, research-backed guidance on how to determine when and how to modernize. The book is packed with resources, exercises, and flexible frameworks for organizations of all ages and sizes. Overall, Kill It with Fire is a must-read for software developers looking to modernize legacy systems in a smart and efficient way.
Computer Organization and Design MIPS Edition: The Hardware/Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)
Computer Organization and Design MIPS Edition: The Hardware/Software Interface is an award-winning textbook that offers a comprehensive introduction to computer science. Written by David A. Patterson and John Hennessy, the book is widely used by students as a market-leading title for computer organization courses. The sixth edition includes new sections on Domain Specific Architectures (DSA) and updates on all real-world examples, making it relevant for a new generation of students. The book is an excellent resource for anyone interested in computer hardware design.
But How Do It Know? - The Basic Principles of Computers for Everyone
The book "But How Do It Know?" by John C Scott is a must-read for anyone who wants to gain a true understanding of computers. Scott, a 40-year computer veteran, takes the mystery out of computers and explains the basic principles of computer hardware design in a way that is easy for everyone to understand. The book thoroughly demonstrates each of the basic principles that have been used in every computer ever built, while at the same time showing the integral role that codes play in everything that computers are able to do. Overall, this book is a great resource for anyone who wants to learn more about computers and what makes them work.
Frequently Asked Questions (FAQs)
1. What should I study for computer hardware?
Description. PC Hardware is a study of the basic assembly, maintenance, and repair of microcomputer systems. Divided into eight (8) units, these hardware-oriented topics include subcomponents, such as system board, video, memory, storage, multimedia, networking, and printers.
2. Is hardware design a good career?
Becoming a professional Hardware Designer Engineer is considered to be the end goal of many contractors in this sector. It is a role that allows you to combine creativity with technical proficiency while earning very good money. With Field Engineer, the landscape is even more versatile.
During our computer hardware design book research, we found 1,200+ computer hardware design book products and shortlisted 10 quality products. We collected and analyzed 4,485 customer reviews through our big data system to write the computer hardware design books list. We found that most customers choose computer hardware design books with an average price of $38.12.

Wilson Cook is a talented writer who has an MFA in creative writing from Williams College and has published more than 50 books acquired by hundreds of thousands of people from various countries by now. He is an inveterate reading lover as he has read a vast amount of books since childhood.