Best 3D Graphic Design Books of 2025
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Looking to improve your 3D graphic design skills? Look no further than these top-rated books. "3D Graphics for Game Programming" by JungHyun Han provides a comprehensive guide to designing and animating 3D characters for video games. "The Animator's Survival Kit" by Richard Williams is a classic reference for anyone interested in animation, providing tips and techniques for creating lifelike movement. And for those interested in architectural visualization, "3D Architectural Visualization: Create Photorealistic 3D Renderings of Architecture & Interiors" by Tobias Gleissenberger is a must-read, covering everything from modeling to lighting and rendering.
At a Glance: Our Top Picks
Top 10 3D Graphic Design Books
Beginner's Guide to Digital Painting in Procreate: How to Create Art on an iPad®
The Beginner's Guide to Digital Painting in Procreate by 3DTotal Publishing is a comprehensive introduction to the industry-standard software, Procreate. The book is perfect for anyone who wants to give digital painting a try. It includes step-by-step tutorials, quick tips, and inspiring artwork to help readers create stunning concept art quickly and easily. This book is an excellent resource for both beginners and experienced artists looking to expand their skills. Overall, the book is well-organized and easy to follow, making it a great addition to any digital artist's library.
Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023: A beginner's guide to 2D drafting and 3D modeling with Autodesk AutoCAD, 2nd Edition
Practical Autodesk AutoCAD 2023 and AutoCAD LT 2023 is a comprehensive guide for beginners who want to learn 2D drafting and 3D modeling with AutoCAD. It covers everything from basic drawing shapes to advanced features like external references and dynamic blocks. The book also includes surface and mesh modeling tools and shows how to render and visualize designs in AutoCAD. Readers will gain a solid understanding of CAD principles and confidently build impressive 2D and 3D creations. Overall, this book is an excellent resource for anyone looking to master AutoCAD.
3D Printing For Dummies (For Dummies (Computer/Tech))
3D Printing For Dummies is a comprehensive guide that covers all the methods available to create 3D printable objects using software, 3D scanners, and even photographs. The book teaches readers the basics of each type of 3D printing technology currently available, including stereolithology, selective sintering, used deposition, and granular binding. It also offers strategies for improved success in 3D printing, and walks readers through the process of creating a RepRap printer using open source designs, software, and hardware. Overall, this book is an excellent resource for anyone interested in 3D printing, from businesspeople to hobbyists.
Learning C# by Developing Games with Unity: Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up, 7th Edition
The 7th edition of "Learning C# by Developing Games with Unity" is a must-read for anyone interested in learning C# programming using Unity. The book provides a comprehensive explanation of programming concepts and the C# language, along with Unity fundamentals and features. The author, Harrison Ferrone, takes readers through building a fun and playable game prototype in Unity with lots of code samples, exercises, and tips. The book also includes an invitation to join the online Unity Game Development community. Overall, this book is an excellent resource for beginners looking to learn C# programming and Unity game development.
SketchUp For Dummies (For Dummies (Computer/Tech))
SketchUp All-in-One For Dummies is a comprehensive guide to using the SketchUp software for building, woodworking, and design projects. With the help of SketchUp insiders, readers will learn the basics of modeling, how to create models for objects, buildings, and interiors, and how to view and share their models. The book also covers how to apply textures, use components, and design for 3D printing. This book is an excellent resource for both beginners and those who want to take their SketchUp skills to the next level.
Blender For Dummies
Blender For Dummies is the perfect starting point for those new to the world of 3D modeling and animation. Author Jason van Gumster shares his expertise to help readers turn their ideas into three-dimensional drawings using the popular free and open-source tool, Blender. The book covers everything from creating 3D characters to building scenes with texture and real lighting features. It also provides practical tips to avoid common rookie mistakes. Overall, this book is an accessible and comprehensive guide for beginners to learn the core concepts of 3D computer graphics and become a bona fide Blenderhead.
Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
This beginner-friendly book, Unreal Engine 5 Character Creation, Animation, and Cinematics, takes readers through the entire 3D movie production pipeline using free (open-source) software. It teaches readers how to create custom 3D assets, such as MetaHumans, and animate them using UE5's Control Rig tools. The book also covers the basics of creating 3D assets and customizing a MetaHuman for movie needs. By the end of the book, readers will have learned how to create their own movies and cinematics in UE5. Overall, this book is a great resource for those interested in learning how to create detailed movie scenes with realistic human characters in UE5.
Computer Vision: Algorithms and Applications (Texts in Computer Science)
Computer Vision: Algorithms and Applications is a comprehensive textbook/reference that explores the techniques used to analyze and interpret images. The book takes a scientific approach to the formulation of computer vision problems and provides a detailed analysis of classical and deep learning models. It also includes challenging real-world applications where vision is being successfully used. The book is suitable for upper-level undergraduate or graduate-level courses in computer science or engineering. It is also an excellent reference for fundamental techniques and current research literature in computer vision.
Getting Started with 3D Printing: A Hands-on Guide to the Hardware, Software, and Services That Make the 3D Printing Ecosystem
Getting Started with 3D Printing is a comprehensive guide for beginners who want to learn about 3D printing. The book is written in a conversational style, making it easily accessible to those who have no prior knowledge of the subject. It covers everything from the hardware and software required to the various choices available in 3D printing. The authors provide real-life learning exercises and insights on how to buy, use and maintain 3D printers. They also cover free 3D modeling software, as well as 3D printing services for those who don't want to immediately invest in the purchase of a 3D printer. This book is an excellent resource for anyone interested in 3D printing.
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
Mastering Graphics Programming with Vulkan is an excellent resource for anyone interested in learning how to develop a modern rendering engine using Vulkan. The book covers advanced Vulkan features and real-time ray tracing techniques, providing readers with a thorough understanding of the inner workings of a modern rendering engine. The author also teaches readers how to automate resource binding and dependencies, integrate variable rate shading, and efficiently render with many light sources. By the end of the book, readers will have the foundational knowledge to create their rendering engine. Overall, this book is a valuable addition to any 3D graphics designer's library.
During our 3d graphic design book research, we found 1,200+ 3d graphic design book products and shortlisted 10 quality products. We collected and analyzed 5,749 customer reviews through our big data system to write the 3d graphic design books list. We found that most customers choose 3d graphic design books with an average price of $34.58.
Wilson Cook is a talented writer who has an MFA in creative writing from Williams College and has published more than 50 books acquired by hundreds of thousands of people from various countries by now. He is an inveterate reading lover as he has read a vast amount of books since childhood.